The Raider Faction is encountered during many Tyrant missions. During play, Raider cards will become available for addition to your Deck.
Raider cards are designated by a brown title bar.
Strengths[]
- Armor
The Raiders have many of the most heavily Armored cards in the game, such as Juggernaut and Pyro Rig. - Siege
The Raiders are the unquestioned kings of both fast and slow Siege, with cards like Cannon Walker, Omega or the almighty Bolide Walker. - Firepower
The combo of Rally, Strike, Flurry, Swipe and Enfeeble in all sizes is able to destroy every enemy in no time. - Buildings
Almost all popular buildings in the game come from Raiders, among these Missile Silo, Gatling Tower and Command Center.
Weaknesses[]
- Lack of certain skills
Raider cards don't have the following skill: Siphon. - Flying
Few Raider units have Flying. Here is part of the list:
- Orbo (1/1/0, Reward for Arena rating Silver)
- Lodestar (2/3/1, Promotional Rare)
- Cyclone (2/2/1, Standard Common)
- Chopper (1/3/1, Standard Common)
- Drones (3/2/2, Standard Common)
- Pelican (1/6/2, Standard Uncommon)
- Heli-Duster (1/4/1, Homeworld Uncommon)
- X8 Gunboat (4/5/3, Promotional Rare)
- Among these cards, Orbo, Chopper and Drones are seldom considered in high-end decks.
- Healing
Few Raider cards have Healing. Here is part of the list:
- Yurich (Heal All 1, Commander, Nexus Rare)
- Waypoint (Heal All 1, Structure, Promotional Rare)
- Cassandra (Heal Single 1, Commander, Purity Common)
- Salvager (Heal Single 1, Assault, Raid reward from Miasma honor)
- Warehouse (Heal Single 1, Structure, Faction level 8 reward)
- Power Generator (Heal Single 1, Structure, Enclave Common)
- Machine Mill (Heal Single 2, Structure, Promotional Rare)
- Goliath (Heal Single 2, Assault, Nexus Legendary)
- Blitz Armor (Heal Single 2, Assault, Standard Uncommon)
- Combat Specialist (Heal Single 1, Assault, Standard Common)
- Assembly Plant (Heal Single 1, Structure, Reputation reward from)
- Foundry (Heal Single 1, Structure, Standard Common)
- Radio Officer (Heal All 1, Assault, Awakening Rare)
- Most of the time, a Raider deck with Healing may need to use universal Heal All cards, like Apollo and Absorption Shield, and Supply cards mostly from other factions.
- Health
Many of the Raider's most armored units have 3 Health or less, such as Tremor Hunter. The assaults with extra health, Gun Raven and Mobile Command are considered merely meat shields, while most attackers are considerably fragile.
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All items (243)
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C
- Caitalia
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- Cannon Walker
- Cannon Walker, Lv2
- Cannon Wall
- Captor
- Carbine
- Cassandra
- Cassandra (Unavailable)
- Chopper
- Chronos
- Chronos, Lv2
- Claw Wheeler
- Cog Fist
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- Colossus
- Colossus, Lv2
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- Command Center
- Concussive Guard
- Concussive Guard, Lv2
- Covert Armor
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- Cybertron
- Cycle Mech
- Cyclone
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