- Has All version.
- Only targets active Assault units on play which are neither already Jammed nor already Chaosed.
- However, Chaosed units can still be Jammed. That way Chaos does no effect.
- Only offensive activation skills (Strike, Siege, Enfeeble, Jam, Mimic, Weaken, and Chaos) are affected.
- However, Chaos can target units without any of these skills. That way Chaos does no effect.
- Target all skills will be unchanged, like Strike All.
- Faction restrictions of individual skills still apply. For example, target for Chaosed Strike Xeno 3 is still restricted to Xeno units only.
- However, skills copied by Chaosed Mimic ignore faction restrictions.
- For example, a Chaosed Reshaper Tank only Mimics allied Bloodthirsty units; but if an allied Brood Walker (Rally All BT 1, Strike All Imperial 1) is Mimiced now, the Chaosed R-Tank uses Rally All 1 on itself and allied units on its right, then Strike All 1 on itself and all allied units.
- However, skills copied by Chaosed Mimic ignore faction restrictions.
- Chaos status fades when the Chaosed unit finishes its activation skill(s).
- Paybacked Chaos can only affect the activation skills of the original unit AFTER said Chaos at that turn.
- For example, If a Pulsifier Chaoses Tartarus Anomaly, and gets Paybacked, its following Mimic will hit its ally (even itself), but the Chaos is removed after the Mimic.
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