War Metal Wiki
War Metal Wiki
TSkillIconChaos Chaos: Activation - If an enemy Assault unit were to use an Activation skill that would target one of its enemies, it targets an ally or itself instead. (The skills used by a Chaosed unit cannot be Evaded.)
Partial in-game effect for Chaos procing
Partial in-game effect for the Chaosed status
  • Has All version.
  • Only targets active Assault units on play which are neither already Jammed nor already Chaosed.
    • However, Chaosed units can still be Jammed. That way Chaos does no effect.
  • Only offensive activation skills (Strike, Siege, Enfeeble, Jam, Mimic, Weaken, and Chaos) are affected.
    • However, Chaos can target units without any of these skills. That way Chaos does no effect.
  • Target all skills will be unchanged, like Strike All.
  • Faction restrictions of individual skills still apply. For example, target for Chaosed Strike Xeno 3 is still restricted to Xeno units only.
    • However, skills copied by Chaosed Mimic ignore faction restrictions.
      • For example, a Chaosed Reshaper Tank only Mimics allied Bloodthirsty units; but if an allied Brood Walker (Rally All BT 1, Strike All Imperial 1) is Mimiced now, the Chaosed R-Tank uses Rally All 1 on itself and allied units on its right, then Strike All 1 on itself and all allied units.
  • Chaos status fades when the Chaosed unit finishes its activation skill(s).
  • Paybacked Chaos can only affect the activation skills of the original unit AFTER said Chaos at that turn.
    • For example, If a Pulsifier Chaoses Tartarus Anomaly, and gets Paybacked, its following Mimic will hit its ally (even itself), but the Chaos is removed after the Mimic.

All items (47)