Crush: Damage-Dependant - Damages the enemy Commander when the card destroys an enemy Assault card by attack damage. |
- Displayed as Crush X
- X is the amount of damage dealt.
- Crush damage triggers Wall, but not Evade of the affected Wall.
- Crush damage does not trigger Counter of the affected Wall and/or enemy Commander.
- Crush damage will be dealt before the attacker takes Counter damage from the defending unit.
- Crush damage will be dealt before, and even if, the defending unit Regenerates.
All items (32)
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