Jam: Activation - 50% chance of preventing a random enemy Assault card from taking an action next turn. |
- Has All version.
- Only targets Assault cards on play which are not already Jammed, and have at most 1 cooldown.
- Stops Activation skills as well as attacks. Defensive skills are unaffected.
- Subject to Mimic, Evade, Payback, Chaos, Cleanse and Intercept.
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