Analysis[]
Ragnarok is, at the moment, the only assault with Weaken All 2 that can be obtained by players. It also doubles up as a Siege unit, which is valuable for Xeno due to their lack of Siege.
But with no defensive capabilities, Ragnarok is weak against all kinds of attacks, especially Strike, Jam, Poison, Mimic (for your other units), and blitz units. Using it requires serious protection and support.
Hakdo 2011Sep23@03:15:50(UTC)
Analysis 2[]
Ragnarok is becoming more and more radical (although less popular) in the Tyrant game, due to large number of assault-based skills released into play. This card is special in protection for owner's structures, contrast to the Heal all, Supply, Tribute, Berserk and some more skills which benefit assaults only.
This card has no more protection other than its 0 attack and weaken power. As it is often targeted by Evade, Mimic and Strike, Ragnarok actually is fragile inside 3 ready cards. This often contributes to large population of assaults to cover it. However, assaults are often more suitable for activation skills other than Weaken, so that its usefulness is reduced. Moreover by mimicking a siege 3 is also copied, reducing structure protection effectiveness.
Slowroll setups or just any setup with good number of evade, mimic-proof assaults can fit well with Ragnarok. Weaken all 2 can still be useful as long as owner's other assaults are steady, like Azure Reaper or Pummeller. The mimicked skills can also be prevented by using pure assault deck instead, which renders the mimicked siege useless.
Overall speaking, while Ragnarok is fragile and has lesser power than some Legendaries like Apollo and Valefar, it fits in a large range of decks and is usable in many situations. http://i423.photobucket.com/albums/pp312/rewlf2/rewlf2/sigrune-1.png 15:34, November 14, 2011 (UTC)