Location | Unlocked After | Members | Hours | Health | Enemy Deck |
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Tartarus Core | Mission 90 | 1-75 | 12 | 25000 | 15 Cards |
Enemy Deck[]
Gore Typhon | ||||||||||||||||
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Analysis[]
Gore Typhon has Bloodthirsty and Raider cards. However, Gore Typhon has Infuse, a skill unique to this raid, which permanently changes the faction of an assault card that is in play into Bloodthirsty. It targets Gore Typhon's Raider units and the player's non-Bloodthirsty units.
Gore Typhon has three powerful units that affect all Bloodthirsty in play: Typhon's Grasp, Discharge Cannon, and Typhon's Beast. High health and Gore Typhon's Heal All Bloodthirsty 2 can make these units difficult to kill.
Strategy[]
- Gore Typhon has relatively little siege: players may want to consider using structures that are otherwise fragile.
- Infuse is permanent: use of cards with skills that target non-Bloodthirsty factions (for example, Malort's Strike Raider 1) will lose the effect of those skills on cards which have been converted to Bloodthirsty as a result of Infuse.
- Each turn, Gore Typhon will Infuse a non-Bloodthirsty assault card, regardless of its ownership. The more non-Bloodthirsty assault cards the player has in play, the less likely Gore Typhon will infuse his own cards.
- Loyal Legion is powerful against flying cards: players use flying at their own risk.
- Infuse can benefit the player, if the player's deck has pro-Bloodthirsty cards. Lord of Tartarus is a simple example.
- Mimic in the player's deck can use the enemy's skills to benefit the player.
- Jam can prevent enemy cards from using their skills.
- Evade can avoid some of the enemy's powerful actions.
- Disease is extremely effective against Gore Typhon's healing.
Player Decks
Auto
Visit Tyrant/Raids/Gore_Typhon/Player Decks/Auto to edit this section.
Auto Tier 1[]
Anti-Gore Typhon: Auto Tier 1 by Polari | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.20.162 | 1 million battles | DarkBlood | 98.76% | As shown | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 98.71% | Dalia, Bulging Mantis(8), Odin, Stealthy Niaq | DarkBlood |
1.0.20.162 | 1 million battles | mschurma | 99.4% | Dalia, Bulging Mantis (6), Thunder Crag, Kogoth, the Consumer, Kilgore, Scarab | mschurma |
Auto Tier 2[]
Anti-Gore Typhon: Auto Tier 2 by DarkBlood | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.20.162 | 1 million battles | DarkBlood | 98.63% | As shown | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 98.58% | Dalia, Bulging Mantis(10) | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 96.33% | Dalia, Bulging Mantis(6), Stealthy Niaq | DarkBlood |
Auto Tier 5[]
Anti-Gore Typhon: Auto Tier 5 by mschurma | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.26.201 | 10 million battles | Hakdo | 95.99% | As shown | Hakdo |
1.0.20.162 | 1 million battles | DarkBlood | 94.64% | Lucina the Wicked, Microgen(8), Stealthy Niaq, Pathfinder | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 94.48% | Lucina the Wicked, Microgen(9), Stealthy Niaq | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 94.47% | Lucina the Wicked, Microgen(8), Stealthy Niaq, Predator | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 94.42% | Lucina the Wicked, Microgen(7), Stealthy Niaq, Predator, Pathfinder | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 93.84% | Lucina the Wicked, Microgen(6), Stealthy Niaq, Predator, Pathfinder, Tiamat | DarkBlood |
1.0.20.162 | 1 million battles | DarkBlood | 93.49% | Lucina the Wicked, Microgen(10) | DarkBlood |
Manual
Visit Tyrant/Raids/Gore Typhon/Player Decks/Manual to edit this section.
Manual Tier 2 Dracorex[]
Anti-Gore Typhon: Manual Tier 2 Dracorex by FAKEACCOUNT369 | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.28.234 | 10 million battles Cards played in order |
Hakdo | 76.43% | Dracorex, Trident(2), Asylum, Tiamat, Trident(3), Mortar Bunker, Electromagnetic Pulse, Airstrike | Hakdo |
1.0.28.234 | 1 million battles Cards played in order |
Slivicon | 60.6% | As shown | Slivicon |
Manual Tier 2[]
Anti-Gore Typhon: Manual Tier 2 by Shiang | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.29.248 | 10 million battles Cards played in order |
Shiang | 99.64% | As shown | Shiang |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 99.21% | Lucina the Wicked, Scarab, Thunder Crag, Kilgore, Bulging Mantis(5), Electromagnetic Pulse(2) | Hakdo |
Manual Tier 3[]
Anti-Gore Typhon: Manual Tier 3 by Kobisjeruk | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 67.54% | As shown | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 63.99% | Dementia, Trident, Asylum, Mortar Bunker, Tiamat, Trident(4), Electromagnetic Pulse, Airstrike by Kobisjeruk | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 55.74% | Lord of Tartarus, Venomous Raptor, Asylum(2), Malgoth, Mawcor, Shapeshifter, Polluted Blaster(3), Electromagnetic Pulse by Kobisjeruk | Hakdo |
Manual Tier 5[]
Anti-Gore Typhon: Manual Tier 5 by Hakdo | |||||||||||
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Version | Parameters | Tester | Win Rate | Deck | Author |
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1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 98.27% | As shown | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 95.61% | Dalia, Scarab, Thunder Crag, Kilgore, Microgen(7) | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 96.70% | Lucina the Wicked, Thunder Crag, Kilgore, Microgen(8) | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 92.41% | Dalia, Thunder Crag, Kilgore, Microgen(8) | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 74.71% | Lord of Tartarus, Irradiated Infantry, Asylum, Tiamat, Toxic Cannon(2), Cannon Walker, Irradiated Infantry(2), Asylum, Electromagnetic Pulse by HoopleDoople of Kongregate | Hakdo |
1.0.29.248 | 10 million battles Cards played in order |
Hakdo | 64.32% | Lord of Tartarus, Irradiated Infantry, Mortar Bunker, Asylum, Irradiated Infantry, Asylum(2), Cannon Walker, Executioner, Cannon Walker, Irradiated Infantry | Hakdo |
Organization
- Contributors may discuss anything about organizing this raid here.
The following table assumes:
- All seats are occupied at the start of the raid.
- All members start at zero energy and do not use energy refill.
- No member has leveled up during the raid.
- All members win every battle.
Values used for calculation:
- Damage per battle = 20
- Energy per battle = 10
- Boss Health = 0
- Maximum honor reward per member = 110
- Maximum honor reward damage requirement = 1000
Element | Value | Calculation |
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Damage per member | Expression error: Unexpected / operator. | (Health / Maximum number of members) |
Battles | Expression error: Unexpected / operator. | (Health / Damage per battle) |
Battles per member | Expression error: Unexpected / operator. | (Health / Maximum number of members / Damage per battle) |
Maximum damage per member | Expression error: Unexpected * operator. | Hours * 60 / Energy per battle * Damage per battle |
Time required to achieve maximum honor | 8 hours, 20 minutes | Maximum honor reward damage requirement / Damage per battle * Energy per battle / 60 |
Maximum number of members who can achieve maximum honor | Expression error: Unexpected / operator. | Health / Maximum honor reward damage requirement |
Total honor available | Expression error: Unexpected / operator. | Maximum number of members who can achieve maximum honor * Maximum honor reward per member + (Health - Maximum number of members who can achieve maximum honor * Maximum honor reward damage requirement) |
Rewards[]
Honor Payout[]
Damage done | Honor gained |
0-24 | 0 |
25-49 | 2 |
50-74 | 5 |
75-99 | 8 |
100-149 | 10 |
150-199 | 15 |
200-249 | 20 |
250-299 | 25 |
300-399 | 30 |
400-499 | 40 |
500-599 | 55 |
600-699 | 65 |
700-799 | 75 |
800-899 | 85 |
900-999 | 95 |
1000+ | 110 |
Cards[]
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