Version
|
Date
|
Notes
|
Upcoming
|
TBD
|
- Conquest changes:
- Faction Tokens will require winning Offensive Conquests to be claimable if the Faction had not won an Offensive War for the same period
- Two Tile captures are needed to claim all
- Only one capture only gives half as much
- No Tokens if no new Tiles captured
- Raid changes:
- Additional difficulties with better rewards
|
2.9.23
|
June 26, 2013
|
- New Promo Cards: Hoplon, Demipyre, Ferralkin
- Terminus Packs are now available to Tyrant Players for 125k as well as
- They are no longer available to Tyrant Players for Shards
|
2.9.22
|
July 9, 2013
|
- New Side Missions
- These Side Missions are Permanent
- Sale prices of individual Cards now depend on the Set they belong to
- Cards from Nexus to Awakening Sets now have selling prices adjusted to follows:
- Legendary Cards sell for one-fifth cost of the corresponding Pack
- Rares sell for one-tenth cost of the corresponding Pack
- Uncommons sell for 2% cost of the corresponding Pack
- Commons sell for 0.5% cost of the corresponding Pack
- Cards from Standard and Reward Sets have unchanged selling price
- Cards from Enclave Set have selling price increased by half
- Cards from Promotional and Upgraded Sets have selling price equal to Nexus Cards of same quality
- Cards from Terminus and later Sets have selling price equal to Awakening Cards of same quality
- 1 moreupgrade available for 95s
|
2.9.20
|
June 26, 2013
|
- New Promo Cards: Usial, Tiryns, Kor's Vengeance
- More Cards Upgradable
- New Quests with new Battelground Effect
|
2.9.19
|
June 20, 2013
|
- New Expansion to the Flashpoint Expansion
- A new card pack that can be bought with Shards
- 30 new cards (MORE TO COME LATER)
- DOES NOT OVERLAP with the previous mini-set
- All existing players prior to this update get 15 Shards for free
- Phobos Aftermath Packs are now available to Tyrant Players for 80k as well as
- Awakening Packs are now available to Tyrant Players for 100k as well as
- They are no longer available to Tyrant Players for Shards
- Tournament changes:
- Phobos and Aftermath Tournaments now useinstead ofas buy-in
- Awakening Tournaments now useinstead ofas buy-in
- Sealed Tournaments that havebuy-in versions now have theirbuy-in versions no longer available
- Affected Tournaments are:
|
2.9.17
|
May 28, 2013
|
- New Mission Event: Hostile Negotiations
- A new side mission set at Kor Encampment Trip 1 map for post-M119 players; rewardsper victory
- A easier mission (but with much reduced rewards) at Ashrock Trip 1 map for players that are only post-M10
- Tournaments also rewardto top 50% of individual members
- Quests also rewardon finish
- Expected to end on June 11, 2013 at 18:00 (UTC)
- 3 old Cards with new in-card Artwork
- 3 new Reward Cards
|
2.9.15
|
May 21, 2013
|
- New Expansion: Flashpoint File:TSetIconFlashpoint.png
- A new card pack that can be bought with Shards
- 30 new cards (MORE TO COME LATER)
- 1 new skill: Sunder
- Faction level cap moved up to 22, each added level with a new reward card
- 2 new Level Reward Cards (require Player levels 200 and 250)
- 1 newupgrade (requires Player level 200)
- All existing players prior to this update get 15 Shards for free
- New event: United Conquest
- Duration of 168 hours, ends at 18:00 of May 28, 2013 (UTC)
- Affects Conquests only
- Every 24 hours, a selection of Tiles gain a Battleground Effect that normally cannot be found in Conquests (overwrites existing BGE)
- Specifically, five will be given one brand-new BGE that only the Defending Decks gain benefit from; another five will be given Clone Project
- Tiles will have their CR increased by 15 as long as such Effects are applied to them
|
2.9.12
|
May 7, 2013
|
- Some Heart of Corruption reward cards are now moved to the Promotional Set, and can be acquired in the Promo tab of the Vault
- Several bug fixes
|
2.9.09
|
May 7, 2013
|
- New Promo Cards: Thule Hound, Gristle Tooth, Rustler
- Phobos Packs are now available to Tyrant Players for 80k as well as
- Phobos-only Tournaments now havebuy-in versions
- 2 moreupgrades available fors
- The pack that only contains cards from the third Worldship mini-set has been scrapped
|
2.9.08
|
April 29, 2013
|
- Worldship Missions and relevant achievements released
- Worldship Tournaments Added
- Occupation cards now available in the Core tab of the Vault
- 2 moreupgrades available fors
- The pack that only contains cards from the second Worldship mini-set has been scrapped
|
2.9.06
|
April 23, 2013
|
- More Cards Upgradable
- What was the pack that only contains cards from the first Worldship mini-set now also contains cards from the other two Worldship mini-sets
- Reduced prices of several card packs in terms ofs
- Gold Packs now cost 5
- Enclave Packs now cost 10
- Nexus Packs now cost 15
- Blight Packs now cost 20
|
2.9.05
|
April 17, 2013
|
- New and LAST Expansion to the Worldship Expansion
- A new card pack that can be bought with Shards
- 30 new cards (so the set has its full 90 cards released)
- DOES NOT OVERLAP with the first and second mini-sets
- All existing players prior to this update get 15 Shards for free
|
2.9.03
|
April 11, 2013
|
- More Cards Upgradable
- New Promo Cards: Olympian, Holy Laboratory, Powered Spearman
- Conquest changes:
- Map reset
- gained by winning Faction andlost by losing Faction now add up to zero
- Factions can attack Tiles diagonally adjacent to its owned Tiles
- Factions having no Tiles can attack Tiles in the outermost five rings of the map
- Tiles now have Slots that scale with their CR amount
- 1 CR tiles have 20 Slots
- 2 CR tiles have 30 Slots
- 3 CR tiles have 35 Slots
- 5 CR tiles have 50 Slots
- 20 CR tiles have 60 Slots
- Conquest Attacking limits are now redefined
- Factions start with six Attacks
- Recharges at one Attack every four hours
- Conquest Defends are now limited in similar manner
- Factions start with ten Defends
- Recharges at one Defend every two hours
- Conquest Tokens (now renamed into Faction Tokens) can now be claimed by winning Offensive Faction Wars
- Two are needed to claim all
- Only one win only gives half as much
- Applies only if this amount is more than the Player can claim from Conquests
- Various bug fixes
|
2.8.85
|
March 29, 2013
|
- More cards Upgradable
- Purity Packs are now available to Tyrant Players for 60k as well as
- Purity Tournaments now havebuy-in versions
- Facebook Players are now given one chance to change their in-game name
|
2.8.71
|
March 21, 2013
|
- New Arena Feature: Power Rating
|
2.8.69
|
March 19, 2013
|
- New Expansion to the Worldship Expansion
- A new card pack that can be bought with Shards
- 30 new cards (MORE TO COME LATER)
- DOES NOT OVERLAP with the previous mini-set
- 1 new skill: Stun
- All existing players prior to this update get 15 Shards for free
|
2.8.68
|
March 12, 2013
|
- More Cards Upgradable
- Cards can now be sold in bulk, just like Components
|
2.8.66
|
March 5, 2013
|
- More Cards Upgradable
- Some Ancient Righteous Warlord reward cards are now moved to the Promotional Set, and can be acquired in the Promo tab of the Vault
|
2.8.58
|
February 25, 2013
|
- New Expansion: Worldship File:TSetIconWorldship.png
- A new card pack that can be bought with Shards
- 30 new cards (MORE TO COME LATER)
- 1 new skill: Legion
- All existing players prior to this update get 15 Shards for free
- Blight Packs are now available to Tyrant Players for 60k as well as
- Blight-only Tournaments now havebuy-in versions
- Occupation Packs now cost 10 Shards
- Morerefunded for selling cards:
- 50 per Common
- 200 per Uncommon
- 1000 per Rare
- 2000 per Legendary
|
2.8.47
|
February 14, 2013
|
- New Promo Cards: Killstar Screamer, Hammerhead, Jynwroth Leviathan
- More Cards Upgradable
- 2 moreupgrades available for(requires high Player Level)
- Tyrant now playable on Armor Games
|
2.8.23
|
February 14, 2013
|
- Fixed the Advancement achievement chain
- 2 moreupgrades available for 95
|
2.8.19
|
February 12, 2013
|
- More Cards Upgradeable
- New Event: Heart of Corruption
- A new side mission set at Ashrock Trip 1 map for post-M119 players; rewardsper victory
- A easier mission (but with much reduced rewards) for players that are only post-M10
- Tournaments also rewardto top 50% of individual members
- Quests also rewardon finish
- Expected to end on February 26, 2013 at 18:00 (UTC)
- Sealed Tournament changes:
- Each Member no longer receives more than one Legendary card
- Each Member no longer receives more than one Rare Commander
- Each Member no longer receives more than one copy of the same Rare card
- Card Pack changes:
- Bronze Packs and Silver Packs removed
- All their contents now come from Gold Packs (but still not available in Sealed Tournaments)
- New Tyrant Players now start with moreso they can still buy a Pack early on
- The pack that only contains cards from the third Occupation mini-set is now scrapped
|
2.8.18
|
February 7, 2013
|
|
2.8.17
|
February 6, 2013
|
- Raid battles now reward moreon victory
- Home screen now has longer dropdowns for choosing Decks
- Several bug fixes
|
2.8.14
|
February 5, 2013
|
- More Cards are now Upgradeable
- Legendary cards now require only one copy of base card instead of two to be upgradable
- Players that made Legendary card upgrades before this version received one copy of unupgraded version for each such upgrade
- Cards that are blacked out in the Profile window now pop the enlarged card up
- Reward Vault now allows players to buy unlocked cards even if they don't own any copies due to Upgrading
|
2.8.11
|
January 30, 2013
|
- New Promo Cards: Ironside, Forge-Seared Tank, Relay Station Alpha
- More Cards are now Upgradeable
- Increasedrewards from early Missions
- The pack that only contains cards from the second Occupation mini-set has been scrapped
- Several bug fixes
|
2.8.04
|
January 25, 2013
|
- Crafting scrapped
- Only recipes that require Conquest Tokens remain
- Other cards are now Level Reward Cards
- Components other than Shards and Conquest Tokens can still be sold for
- New feature: Card Upgrades
- Upgradable cards now have blue and black dots indicating their Grade
- Upgrading a card consumes a predetermined amount of copies of the card, as well as some
- Ignores the foils on the cards, result is always unfoiled
- Cards need to be in unused card pool to be upgradable
- Increasedrewards from Quest steps
- can now be purchased directly with, at 1000per
- Tournaments that were 24 hours long now last 23 hours instead
|
2.7.0
|
January 17, 2013
|
- Occupation Missions and relevant achievements released
- Occupation Tournaments Added
- Some Xeno Domination reward cards are now moved to the Promotional Set, and can be acquired in the Promo tab of the Vault
- Phobos Aftermath Packs can now be crafted with Conquest Tokens
|
2.6.7
|
January 14, 2013
|
- New and LAST Expansion to the Occupation Expansion
- A new card pack that can be bought with Shards
- 30 new cards (so the set has its full 90 cards released)
- DOES NOT OVERLAP with the second mini-set
- What was the pack that only contains cards from the first mini-set now also contains cards from the other two mini-sets
- All existing players prior to this update get 15 Shards for free
- Nexus Packs are now available to Tyrant Players for 50k as well as
- Terminus cards are now available in the Core tab of the Vault
- Nexus-only Tournaments now havebuy-in versions
|
2.6.3
|
December 28, 2012
|
- New Promo Cards: Slag Driller, Celerity Sprinter, Test of Mettle
- Several bug fixes
|
2.6.0
|
December 18, 2012
|
- New Expansion to the Occupation Expansion
- A new card pack that can be bought with Shards
- 30 new cards (MORE TO COME LATER)
- 1 new skill modifier: on Kill
- DOES NOT OVERLAP with the previous mini-set
- All existing players prior to this update get 15 Shards for free
|
2.5.8
|
December 11, 2012
|
- New Event: Ancient Righteous Warlord
- A new side mission set at Ashrock Trip 1 map for post-M119 players; rewardsper victory
- Tournaments also rewardto top 50% of individual members
- Quests also rewardon finish
- Expected to end on January 3, 2013 at 16:00 (UTC)
- Conquest Map resetted
|
2.5.6
|
December 7, 2012
|
- Awakening Shards, Terminus Shards and Occupation Shards are now considered equals
- Each Player now can only stockpile a certain amount of Shards
- Packs are now purchased with Shards (at Store -> Packs) instead of crafted with Shards
- Conquest updates:
- Factions controlling 31 Tiles or more can no longer launch invasions
- Tiles are now given Conquest Rating, varying from 1 to 20
- Payout Tiers adjusted
- Map expanded from 25x25 to 33x33
- Clicking "Do Again" at the end of resumed Surge mode Faction Battles would launch another Faction Battle on Fight mode; now doing so will launch on Surge mode
- Characters that are not chattable were also not typable elsewhere in-game; such characters are now typable
|
2.5.0
|
December 4, 2012
|
- New Expansion: Occupation
- A new card pack that can be crafted
- 30 new cards (MORE TO COME LATER)
- 1 new skill: Emulate
- All existing players prior to this update get 10 Occupation Shards for free
|
2.4.10
|
December 2, 2012
|
- Official end of the Xeno Domination event, at 18:00 UTC
|
2.4.10
|
November 29, 2012
|
- for Xeno Domination no longer collectible at 18:00 UTC
- Missions of the Xeno Domination side mission set are no longer playable
|
2.4.10
|
November 20, 2012
|
- New Mission: Super Xeno Domination
- Part of the Xeno Domination side mission set
- Cost and reward are all 4 times as those of Xeno Domination 4, exceptwhich is slightly more than 4x (50 and 12)
- Xeno Domination event period extended by 24 hours
- New Vault Section: Rewards
- Additional copies of cards that normally can only be acquired once throughout the game can now be purchased by players who have acquired it and are still having it, at 25each
- New Promo Cards: Gorgon, Retribution, Drake Tooth
|
2.4.04
|
November 14, 2012
|
- Newupgrades
- for Xeno Domination can also be earned through finishing all 5 steps of a Quest
|
2.4.02
|
November 13, 2012
|
- New Event: Xeno Domination
- A new side mission set at Ashrock Trip 1 map for post-M93 players; rewardsper victory
- Tournaments also reward to top 50% of individual members
|
2.3.6
|
November 6, 2012
|
- Terminus Missions and relevant achievements released
- Terminus Tournaments Added
- Official end of the Halloween 2012 promotion
|
2.3.2
|
October 26, 2012
|
|
2.3.0
|
October 23, 2012
|
- Reducedcost for some missions
- Rebalanced some cards
|
2.2.67
|
September 28, 2012
|
- New Conquest Feature: Tile Abandoning
- A Leader can abandon any owned tile at any time
- Doing so loses
- If said tile is being invaded, the invading Faction gains said tile, as well as corresponding amount of
|
2.2.63
|
September 24, 2012
|
- New Promo Cards: Phaseid, Snareslip, Ferrojack
- Factions can now be ranked with number of Conquest Tiles owned
- Battleground effects of Tiles now are shown with the circular icons rather than terrain-camouflaged graphics
- Hovering the mouse pointer onto individual Tiles now displays description of Battleground Effects being applied to the Tile
|
2.2.58
|
September 20, 2012
|
- Quests were refreshed on a 24-hour clock; now the refresh happens every twenty-three hours
- Players who attacked a defence Slot of a Faction Conquest Tile can now see the protection timer imposed to the Slot against him/her
|
2.2.55
|
September 19, 2012
|
- IDs of Defense Slots of Faction Conquest Tiles are now visible
- Activity log added to Faction Conquest Tiles
- Logs are Slot-bound, allowing fellow members of both invading and defending Factions to see performances over the Slot
- Protection Timer of individual Tiles now made visible
- Items for Faction Conquest Upgrades owned by individual members are now dispayed in the Members List
- Reinstated the border-only restrictions for Factions without Conquest Tiles; in response of players using Factions made predominantly of alternate accounts to invade different tiles in order to prevent individual Factions from expanding in Conquest or being invaded
- Once attacked, Defence slots of Faction Conquest Tiles were protected from attacks of all members of invading Faction; now only individual members will suffer protection
- Conquest Tokens were claimed on a 24-hour cooldown clock; now the cooldown is twenty-three hours
|
2.2.52
|
September 15, 2012
|
- Faction Conquest battles were performed on attacker-first basis; now they are performed on defender-first basis
- Factions without Conquest Tiles were only able to invade Tiles on the border of the Map; now they can invade Tiles up to 4 Tiles further inward
|
2.2.51
|
September 14, 2012
|
- New Promo Cards: Outfitted Scow, Araquanid, STOVL Carrier
- New Battleground Effects for new Quests
- Old Quests have received their new card pools
- New Faction Feature: Conquest
- Refill removed completely
- New Battleground Effects for Conquest Tiles
- A new ingridient, Conquest Token, for Crafting:
- Nexus Packs
- Blight Packs
- Purity Packs
- Phobos Packs
- As well as a variety of items to improve a Faction's Conquest capabilities
- 6 more Deck Upgrades available to Players
- Maximum of individual players is now 300
|
2.2.23
|
August 23, 2012
|
- Reduced prices of several card packs in terms ofs
- Bronze Packs now cost 1
- Silver Packs now cost 5
- Gold Packs now cost 10
- Enclave Packs now cost 15
|
2.2.22
|
August 20, 2012
|
|
2.2.21
|
August 8, 2012
|
|
2.2.16
|
July 25, 2012
|
- New Expansion: Awakening
- A new card pack that can be crafted
- 90 new cards
- 1 new skill: Summon
- New trigger for Activation and Damage-Dependant skills: on Attacked
- All existing players prior to this update get 25s and 10 Awakening Shards for free
- Achievement Honored Hope added.
|
2.1.1
|
July 5, 2012
|
|
2.0.59
|
July 5, 2012
|
- Quests added
- Each quest has 5 steps
- Different battleground effects at each step
- Reset every 24 hours
|
2.0.51
|
June 21, 2012
|
- "Do Again" button added to Raids, Arena battles and Faction battles
- Location of "Your Hand" dialog box is saved across sessions
- Buttons that used to be called "Home" in Tournament screens are now renamed to "Main"
- Cards used in a deck being edited are now sorted by individual card IDs
- Leaders and Officers of a Faction will be notified with an exclamation mark at the "Applicants" tab of Faction screen when new applications appear in the queue
- Tooltips of components always show how many a player has
- Individual Faction War screens now arrange players of both factions by descending order of points won, instead of by account ID of individual hosting platforms
|
2.0.49
|
June 15, 2012
|
|
2.0.49
|
June 7, 2012
|
|
2.0.47
|
June 5, 2012
|
- Back end changes implemented
|
2.0.43
|
May 25, 2012
|
- New Expansion: Phobos Aftermath
- Improved drop rates of Capacitor and Hive Capacitor from Tournament Rankings
- Drop rates of Generator, Fusion Generator and Artemis Generator from Faction Battles is now also determined by Loyalty of individual players
|
2.0.41
|
May 12, 2012
|
- New Promo Cards: Gouger, Hellgazer, Sickle
- Arena and Tournament optimized.
- Standard Tournaments with 10 buy-in cost have been removed.
- Some Achievements have their requirements changed.
- Various miscellaneous bug fixes.
|
2.0.34
|
May 2, 2012
|
- Update panel on home page is covered under a new panel called "Promo Cards", which is essentially a partial copy of Store→Featured.
|
2.0.32
|
April 17, 2012
|
- All raid tokens have been consolidated into one. Players can play any raid to get the tokens necessary for blueprints
- All mission tokens have been consolidated into one. Any mission that drops tokens will drop the same type of token
- The cost of blueprints has been reduced
- All components can be earned from the daily chance
- Energy refills can be earned from the daily chance
- Several cards and low gold amounts have been removed from the Daily Chance, increasing the frequency of better rewards
- Points earned from wins in the Arena has been increased significantly
- Points lost from losses in the Arena has been decreased
- A couple of bugs were fixed including Arena Rating being set to 0 after a draw and Raids not displaying the proper amount of items rewarded
|
2.0.29
|
April 16, 2012
|
- New Promo Cards: Guardian Mech, Orbital Shield, Stinger
- Battles between known opponents no longer cause arena rating to be adjusted
- Arena battles are now fought live against random opponents
- 2 new Arena divisions: Platinum II (>5999 rating) and Platinum III (>7499 rating), each with a new reward card
- Faction level cap moved up to 20, each added level with a new reward card
- Added "Collections" to Tyrant Store
- A variety of components are available from Daily Chance and battles during Missions, Raids, Faction Wars and Tournaments.
- These can be used to exchange for different rewards, including 5 new cards.
|
2.0.12
|
March 15, 2012
|
- 12 Phobos side missions
- 5 unique Reward cards
- 8 achievements
- Phobos cards now appear in the Core tab of the Vault
- New Warmaster rank for factions: A rank below Officer, that can declare wars but cannot promote or demote members
|
2.0.9
|
March 8, 2012
|
|
2.0.5
|
March 1, 2012
|
- Auto button is added to combat screen. Players can finish fights that are started manually on Auto.
- Link to earn Kreds through offers added to the "Buy War Bonds" pop up.
- Fixed a bug in the Raids panel that allowed players to activate a mission through it.
- Fixed a bug with Level reward cards not unlocking properly.
- Fixed a bug involving cards with Regenerate causing weird issues.
- Faction loyalty now updates properly.
- Faction notifications in overview now open the war it is referring to.
- Card Vault now updates properly.
- Refresh button added to the Battles tab for Tournaments.
- Tournament tooltip now displays the next tournament for the same slot.
|
2.0.0
|
February 27, 2012
|
- New Expansion: Phobos
- Foil Cards: Each pack has a chance for a random card to be foil instead of the regular version. They have a shiny finish to them and sell for 5 times the amount of gold as regular cards. They will appear separately in the player deck editor and the foil version will replace the regular version in the player profile.
- All existing players prior to this update get 25s for free
- A new and improved user interface
- Update panel on home page so players can see what changed without having to come to the forums.
- Overview panel on home page will show current missions, Faction Wars, Raids and Tournaments.
- The Raids and Missions are merged into a new page called "Map".
- The Arena and Tournaments are merged into a new page called "Battle".
- Featured Tab on Store shows most recent pack and Promo Cards
- Vault now divided into Core and Promo. Core will only contain cards in Packs. Promo contains all Promo cards ever released including Legendaries.
- The way the Elite store works has changed. The bonus is now awarded as you purchase War Bonds, and can be claimed in the Featured Store page. The developers hope to add additional Elite levels in the near future to continue to reward players who support the game. These will be applied retroactively and will award previous supporters with bonuses as well.
|
1.10.34
|
February 14, 2012
|
|
1.10.33
|
February 4, 2012
|
- Player Profiles of Faction members are now available to fellow Faction members to view as pop-up
|
1.10.30
|
January 30, 2012
|
|
1.10.22
|
January 19, 2012
|
- New Promo Cards: Acidic Burst, Trailblazer, Lurking Carrier
- The pop up for the skill filters has been removed
- The skill filters have been moved back to their original position (the new filters added in 1.10.19 have been kept)
- The skill filters are now expandable and start out collapsed so new players won't be intimidated by it when they first see it. The game will remember whether the player leaves it expanded or collapsed
- A search/filter option for Find Rivals in Factions has been added
|
1.10.19
|
January 3, 2012
|
- Winter Solstice side missions now require 25 Energy instead of 15
- New Promo Cards: Kapak, the Deceiver, Buzz Slicer, Scepter
- In-battle scrolling now available during manual play, while deciding what card to be played
- Description of "Gift of Giving 2" is fixed
- Deck screen redone:
- Additional filter by Set
- Can order by ascending or descending order of Attack, Health or Timer
|
1.10.13
|
December 20, 2011
|
- New Side Missions set: Winter Solstice
- New Promo Cards: Ricochet, Bulging Mantis, Mesa Trekker
- 6 Max Deck Upgrades (3 unlocked by level and purchasable with Gold, 3 purchasable with War Bonds)
- All existing players prior to this update get 25for free
- Deck screen redone, now players can see deck content before needing to access it and set defence deck here instead of in the Arena
- Achievements panel redone, now completed achievements will all reside at the bottom of the list
|
1.10.6
|
December 9, 2011
|
- 12 Homeworld Side Missions
- 5 Unique Reward Cards: Crypt Mercenary, Slider, Vengeant, Monsoon X, Acropolis
- 9 Achievements
- Homeworld cards are now in available in the Elite store
- Fixed an achievement bug that was incorrectly awarding certain achievements.
|
1.10.6
|
December 3, 2011
|
- New Promo Cards: Smokestack, Disciple, Beam Cannon
- Status effects are now visible via small translucent grey boxes on upper left corner of individual Assault cards.
- New content in daily crates: 2500 and 5000
- Fixed Tournament exploit that allowed players to always go second.
- Fixed a bug that made starting decks for new players empty.
- Fixed a bug that prevented Factions from removing certain members from Applicants.
|
1.10.2
|
November 28, 2011
|
- Tournaments are back to their regular rotation with Homeworld tournaments added in.
- Some of the missions with cards that were out of place were changed to appropriate cards.
- New locations have been created for the missions in old locations to prevent confusion.
- Homeworld pack now correctly displays "Homeworld" in the pop up.
- Mission 136 now gives the correct card Prism as a reward. Anyone with more than 1 Bridge of Destiny will have that card switched to a Prism.
- An exploit within Faction Wars has been fixed.
|
1.10.1
|
November 22, 2011
|
|
1.9.22
|
November 11, 2011
|
|
1.9.19
|
November 10, 2011
|
- Faction Info now has a status box, where the leader puts messages for Faction members.
|
1.9.17
|
November 6, 2011
|
- Fixed a bug in the Elite Store where Rare cards were appearing with a price of 20 War Bonds, but cost 25 War Bonds when purchased.
- Tournaments now show Wins/Losses for a player.
|
1.9.14
|
November 4, 2011
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- New Promo Cards: Destroyer, Calypso, Waypoint
- Official end of the Halloween 2011 promotion
- Night of Terror side missions now require 25instead of 15
- The achievement for Apollo is available again
- The achievement for Hades now requires the achievement for Apollo to be unlocked before the player can unlock it
- Hades being reward since this update has different artwork
- Any player that obtained Hades during the Halloween promotion will still see the exclusive artwork in their inventory and profile. It is not possible to get both versions of the card
- Faction news now shows the name of the player who performed an action (such as declaring a war, kicking a member, etc.) within the faction.
- Made some changes to Faction chat that should help with problems players were experiencing while using it
- Raid refresh button is now working correctly
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1.9.11
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October 27, 2011
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- New Legendary tournament reward Hades, with exclusive art until Nov 1st
- New Promo Cards: Lich, Demon, Headless Stalker
- New Side Mission Set: Night of Terror
- 4 missions, with 2 new Reward cards
- 5 New achievements, each with a reward card
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1.9.10
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October 12, 2011
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- New Side Missions based on the Purity Expansion
- 7 new Achievements with 2 Reward cards that can be earned through them
- Raised the maximum Player Faction level to 15 and added 6 new Reward cards
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1.9.9
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October 6, 2011
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1.9.9
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September 28, 2011
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- New expansion: Purity
- New playable Faction Righteous
- New 50 card pack purchasable with War Bonds.
- 20 cards have been added to the Gold pack (mostly Righteous)
- 14 new reward cards available through Reputation or Achievements
- 28 new Missions
- 10 new Achievements
- 4 new Skills: Berserk, Protect, Supply, Tribute
- 9 Max Energy Upgrades (7 unlocked by level and purchasable with Gold, 2 purchasable with War Bonds)
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1.8.54
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September 6, 2011
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- '!' on the 'Past' button to notify players when they have unclaimed tournament rewards.
- Added a refresh button to Wars in Factions.
- Rankings in the tournaments are now updated every 2 minutes rather than every time a player refreshes.
- Global rankings now update every 10 minutes.
- Also due to a lack of participation we have replaced 25 WB-entry Tournaments with lower costing WB tournaments.
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1.8.46
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September 1, 2011
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- Bug fixes for Tournaments.
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1.8.41
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August 30, 2011
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- Kongregate: Tournaments released.
- Kongregate: 6 Achievements and 12 New Reward cards have been released (10 Tournament rewards and 2 Achievement Rewards).
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1.8.29
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August 29, 2011
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- Facebook: Tournaments released.
- Facebook: 6 Achievements and 12 New Reward cards have been released (10 Tournament rewards and 2 Achievement Rewards).
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1.7.81
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August 22, 2011
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- A few bug fixes that only seem to have affected a small number of users.
- Preventing players from playing with decks that were glitched and had more than 1 Legendary or copy of Unique in the deck.
- Increased the level cap of Factions to 11. There are no reward cards yet, those and another increased level cap will be added in an update at a later time.
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1.7.67
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August 19, 2011
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1.7.65
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August 4, 2011
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- Promotional sales may appear when a player starts up the game. There are a variety of types (purchase Gold with War Bonds, random rare, pack discounts, energy discounts) and a variety of discount rates.
- Non-Energy Promos: should see the popup when you first open the game. If accepted, the promo will not show up again and the player will receive a new promo 24 hours later. If declined, the promo will show up again next time the game is reopened.
- Energy Promos: Player'll see the popup when the game is opened. Whenever the player buys energy refill it will show the discounted rate for purchase.
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1.7.62
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July 30, 2011
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- This update just included various bug fixes and optimization updates, nothing really significant.
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1.7.54
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July 22, 2011
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1.7.46
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July 18, 2011
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- Factions now have Infamy. Factions start with 0 Infamy and gain it by declaring war on Factions that are already in Defensive Wars.
- Factions lose Infamy at the rate of 1 every 24 hours.
- Factions cannot declare war on another Faction that has less Infamy than them (A Faction with 5 Infamy cannot declare war on any Faction with 4 or less Infamy).
- None of this above affects wars current as of the update, only new ones.
- Factions level 6 and higher now have an increased Range in the Find Rivals list. Levels 6 and 7 are able to declare war on any Faction 1 level under them and 2 levels above them. Factions with level 8 and higher will be able to declare war on any faction 2 levels either under or above them.
- Factions that hit another Faction multiple times in a row or within a short period of time will not gain as much FP for a win and the Faction getting attacked will not lose as much FP for a loss. (This will affect current wars - if your faction is hitting the same faction for at least the 2nd time in a short period you will receive less points than normal for a win).
- There is now a minimum damage requirement in order for the Faction to gain the full amount of Faction Points upon victory. It is currently calculated at 50 damage times the member cap of that faction so a faction with a cap of 50 has to do 2500 to get the full FP gain in a war. Factions that win a war but do not hit the damage req will still get some FP just not the full amount.
- Tiers added on the lower end for rewarding damage in Raids (for example getting 405 damage will unlock the 400 honor reward rather than the 250)
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1.7.32
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July 6, 2011
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- 4 New Raids each with their own exclusive new skills and strategies
- 12 New Reward Cards
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1.7.16
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June 22, 2011
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- Faction War updates have been released (Fight and Surge buttons. Fight is Attacker first, Surge is Defender first with a +20 point bonus if Attacker wins)
- Missions - Tabs on the left side now have a scroll bar.
- Deck Editor - Can now sort by Rarity, Skill, and also has a search bar for name.
- Faction Wars - Hovering over a player's name reveals Points Won and Points Against.
- Faction Chat - Bug fixed
- Faction Wars/Raid - Your name should always appear at the top (if you are active)
- Elite Store - Now has a timer.
- Also some minor bug fixes here and there.
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1.7.12
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June 20, 2011
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- New Side Missions
- New Reward cards
- New Achievements
- All existing players prior to this update get 25 for free
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1.7.11
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June 13, 2011
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- Faction wars will now be fought defense-first
- The points lost by losing a faction war will be reduced slightly
- Win/Loss ratio will be displayed for faction war members
- Note: Win/Loss ratio includes both offensive and defensive wins.
- Quitting a Faction Battle will always result in a surrender
- The developers were expecting the following secondary effects that they saw as being very positive for the community:
- Defense will not be a largely "lost cause"
- Auto-play will be greatly reduced in effectiveness
- This will refocus balance towards strategic battles rather than "stamina dumps"
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1.7.9
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June 10, 2011
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1.7.2
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May 11, 2011
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- New expansion: Blight
- New Booster with 50 new cards
- 10 Reward cards
- 4 Skills: Enfeeble, Payback, Valor, and Swipe
- 4 Locations featuring 24 Missions
- 14 Achievements
- All existing players prior to this update get 25 for free
- A new reward card added to each of the Raids (excluding Arctis Vanguard)
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1.6.37
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April 26, 2011
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1.5.34
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March 30, 2011
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March 21, 2011
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- Reduced memory requirements for big Factions with lots of members (should help with lag)
- Reduced Level requirements for Packs
- Fixed bug where players were multi-clicking the fight button and it was taking their energy.
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1.5.30
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March 9, 2011
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March 7, 2011
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- A bug that allowed users to reuse cards multiple times was fixed. These cards were 'ghosted', not quite 'duplicated', so the correct number of cards has been restored.
- The Faction News now loads much more quickly and takes far less computer resources to load.
- A handful of minor bugs have been fixed.
- "Offers" were added as another way to earn War Bonds
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1.5.16
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February 23, 2011
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- New Promo Cards: Lodestar, Diesel, X-5 Penetrator
- Sharpshooter didn't get as much attention as it deserved during initial testing and the resultant form was a little too powerful. So after further testing the following change was made:
- Sharpshooter health changed from 6 to 5.
- Some assorted bug fixes, including Faction Wars sometimes being recorded more than once.
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February 14, 2011
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- Faction level cap increased to 10 and have added new cards to the rewards page
- Several bug fixes, mainly the deck editor and store bug not displaying the correct number of cards.
- The live battle feature was suspended for being buggy.
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1.5.2
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February 2, 2011
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- New Promo Cards: Manta, Absorption Shield, Revitalize
- New expansion: Nexus
- A frequent 1 War Bond option added to the Daily Chance to give players more chances to earn free War Bonds.
- All existing players prior to this update get 25s for free
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January 25, 2011
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- Nexus release date announced to be 2 February 2011.
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1.4.42
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January 10, 2011
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December 24, 2010
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- Alliance bar updates. Click on an ally to have the option of viewing their profile or battling them!
- View Profile buttons available for both faction members and applicants
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December 13, 2010
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- Live Battles have been temporarily released to test effect on servers.
- Faction wars rebalances:
- Faction Rating level requirements have decreased:
- Level 2: 100.
- Level 3: 250.
- Level 4: 400.
- Faction Battle energy usage has increased from 5 to 10.
- Faction Battle XP rewards increased.
- Faction Battles now offers gold for a victory.
- Factions can now only declare war against factions with FP difference below 150. For example, a Faction with 250 FPs can declare war against another Faction between 100 FPs and 400 FPs.
- The Faction Rival list will now display a wider range of rivals.
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November 30, 2010
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- Factions have been released.
- We've also added a Daily Bonus to reward players coming in every day.
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1.1.22
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November 15, 2010
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- New Promo Cards: World Quaker, Groteske, Auger Tank
- New deck sort functionality: Filter by Faction (e.g. Bloodthirsty, Imperial, etc).
- The Anvil card has been buffed (+1 Attack, +1 Health).
- A couple bugs relating to side quest achievements have been fixed.
- An energy refill button now appears when the player is below 50 Energy. This still uses War Bonds.
- Improved error logging to help identify recurring problems some users are facing.
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November 2, 2010
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- A fix implemented that should help fix some of the mission errors.
- Free Energy Refills were given to make up for the problems.
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November 1, 2010
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- 12 Enclave Side Missions
- In 3 chains, that each ends in new reward cards.
- 19 new Achievements
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October 12, 2010
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- Fixed "My Profile"
- Fixed Replays
- Arena rating now offers a diminishing returns on Combat Rating, for 2 hours. First hit is 100% of your rewarded CR, 2nd is 80%, 3rd is 60%, 4th is 40%, 5th is 20%, and any hit afterwards is worth 0 (until the two hours). This is meant to encourage battling multiple players and to combat collusion in the Arena.
- Arena rating is now capped at 5000 until new brackets open up.
- Fixed some cases of the FacebookRestErrorPost by application developer.
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