Components Consumed on Launch | Time per Instance | Level Required to Join | Team Size | Enemy Health | Team Health | Enraged Mode |
---|---|---|---|---|---|---|
{{{composed}}} | 72 Hours | 450 or above | 1 to 100 Players | 1000000000 | 50000000 | Does Not Exist |
Warning: This Epic has Team Health requirement. That means the Epic fails, regardless of the remaining time, if total of damage taken by individual players exceeds 50000000. A significant portion of the War Metal Player community has agreed that a player needs to deal at least 20 damage for every one point of damage they take to be considered helpful for the Epic. This includes damage dealt via use of special weapons.
Tokens[]
301,804 - 620,930........1 Arachis.
625,777 - 1,247,749......3 Arachis.
1,254,806 - 1,858,461....3 Arachis / 1 Carapace.
1,877,666 - 2,368,670....5 Arachis / 1 Carapace.
2,383,762 - 3,709,717....5 Arachis / 3 Carapace.
3,751,801 - 6,105,739....8 Arachis / 3 Carapace.
6,276,142 & above........8 Arachis/ 5 Carapace.