Components Consumed on Launch | Time per Instance | Level Required to Join | Team Size | Enemy Health | Team Health | Enraged Mode |
---|---|---|---|---|---|---|
{{{composed}}} | 72 Hours | 400 or above | 1 to 100 Players | 150000000 | 15000000 | Does Not Exist |
Warning: This Epic has Team Health requirement. That means the Epic fails, regardless of the remaining time, if total of damage taken by individual players exceeds 15000000. A significant portion of the War Metal Player community has agreed that a player needs to deal at least 10 damage for every one point of damage they take to be considered helpful for the Epic. This includes damage dealt via use of special weapons.
Epic Units[]
Hydra Claw * 10[]
- Naval
- Neither Assault, Commander nor Structure
- Proc rate: 100%
- Damage: 10-30
- Avg dmg/attack: 20
Reinforcements[]
Gatling Gun[]
- 20 Players to activate
Rail Cannon[]
- 100 Players to activate
Lore[]
The Lernaean Hydra was introduced before or on January 23, 2012. There is no lore available for this Epic.
Rewards and Loot[]
Loot Tiers[]
LIVE EVENTS Data - see bottom for host loot table
- 0 - 71,459 : ............................Not enough
- 75,??? - 149,910 : ...................4 Anchor
- 150,089 - 352,418 : .................5 Anchor
- 387,000 - 748,631: ..................7 Anchor
- 790,960 - 1,101,700 : .................7 Anchor; 1 Hydra
- 1,153,019 - 1,423,997 : ............10 Anchor; 1 Hydra
- 1,425,124 - 2,158,486 : ............10 Anchor; 3 Hydra ---> More efficient tier.
- 2,250,258 - 3,695,794 : ............13 Anchor; 3 Hydra
- 3,751,538 - Up : ....................13 Anchor; 5 Hydra
HOST LOOT
- ?? - 1,201,661 : ................................10 Anchor; 3 Hydra
- 1,529,547- 2,338,567 : ......................13 Anchor; 3 Hydra
- 3,100,465 - Up : ....................................13 Anchor; 5 Hydra