War Metal Wiki
Components Consumed on Launch Time per Instance Level Required to Join Team Size Enemy Health Team Health Enraged Mode
{{{composed}}} 72 Hours 400 or above 1 to 100 Players 150000000 15000000 Does Not Exist
Hydra150

Warning: This Epic has Team Health requirement. That means the Epic fails, regardless of the remaining time, if total of damage taken by individual players exceeds 15000000. A significant portion of the War Metal Player community has agreed that a player needs to deal at least 10 damage for every one point of damage they take to be considered helpful for the Epic. This includes damage dealt via use of special weapons.

Epic Units[]

Hydra Claw * 10[]

  • Naval
    • Neither Assault, Commander nor Structure
  • Proc rate: 100%
  • Damage: 10-30
  • Avg dmg/attack: 20

Reinforcements[]

Gatling Gun[]

  • 20 Players to activate

Rail Cannon[]

  • 100 Players to activate

Lore[]

The Lernaean Hydra was introduced before or on January 23, 2012. There is no lore available for this Epic.

Rewards and Loot[]

  • $
  • 300 Experience
  • Trophy: Hydra Claw
  • Token: Anchor
  • Token: Hydra

Loot Tiers[]

LIVE EVENTS Data - see bottom for host loot table

  • 0 - 71,459 : ............................Not enough
  • 75,??? - 149,910 : ...................4 Anchor
  • 150,089 - 352,418 : .................5 Anchor
  • 387,000 - 748,631: ..................7 Anchor
  • 790,960 - 1,101,700 : .................7 Anchor; 1 Hydra
  • 1,153,019 - 1,423,997 : ............10 Anchor; 1 Hydra
  • 1,425,124 - 2,158,486 : ............10 Anchor; 3 Hydra ---> More efficient tier.
  • 2,250,258 - 3,695,794 : ............13 Anchor; 3 Hydra
  • 3,751,538 - Up : ....................13 Anchor; 5 Hydra

HOST LOOT

  • ?? - 1,201,661 : ................................10 Anchor; 3 Hydra
  • 1,529,547- 2,338,567 : ......................13 Anchor; 3 Hydra
  • 3,100,465 - Up : ....................................13 Anchor; 5 Hydra
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