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Components Consumed on Launch Time per Instance Level Required to Join Team Size Enemy Health Team Health Enraged Mode
{{{composed}}} 48 Hours 500 or above 1 to 20 Players 20000000 6000000 When Enemy Health <25%
Mortifex

Warning: This Epic has Team Health requirement. That means the Epic fails, regardless of the remaining time, if total of damage taken by individual players exceeds 6000000. A significant portion of the War Metal Player community has agreed that a player needs to deal at least 3.3333 damage for every one point of damage they take to be considered helpful for the Epic. This includes damage dealt via use of special weapons.

Warning: This Epic has Enraged Mode. That means the Enemy will eventually use a different force (with more units) than the one used earlier in the Epic. Players may find it necessary to use a different force to counteract the second(, more powerful) enemy force.

Mortifex was released before or on November 14, 2011.

Units/Abilities[]

Pre-Rage[]

Mortifex Carapace x5[]

  • Structure
  • Proc rate: 70%
  • On proc: Prevents one jam, reduces damage by 1.

Mortifex Claw x10[]

  • Armored
  • Proc rate: 70%
  • Damage: 13-37
  • Avg dmg/attack: 17.5
  • On proc: Jams one assault.

Mortifex Maw x2[]

  • Assault
  • Proc rate: 70%
  • Damage: 50-150
  • Avg dmg/attack: 70
  • Healing: 10
  • Avg healing/attack: 7

Post-Rage[]

Mortifex Carapace x8[]

  • Structure
  • Proc rate: 70%
  • On proc: Prevents one jam, reduces damage by 1.

Mortifex Claw x13[]

  • Armored
  • Proc rate: 70%
  • Damage: 13-37
  • Avg dmg/attack: 17.5
  • On proc: Jams one assault.

Mortifex Maw x4[]

  • Assault
  • Proc rate: 70%
  • Damage: 50-150
  • Avg dmg/attack: 70
  • Healing: 10
  • Avg healing/attack: 7

Mortifex Tendril x2[]

  • Cannot be Jammed
  • Proc rate: 100%
  • Damage: 4-12 for each unit you reinforce
  • Avg dmg/reinforce/attack: 8

Mortifex Eye x2[]

  • Cannot be Jammed
  • Proc rate: 80%
  • On proc: Controls one Commander

Reinforcements[]

Gatling Gun[]

  • Requires 20 Players to Activate

Special Weapon[]

Rally Cry[]

  • 5 Energy per Charge or 20 Energy per Supercharge
  • Effect on Supercharge: Deals 1000 damage to enemy
  • 10,000 energy required to activate
  • Effect on Activation: Heals 2,000,000 team health.

Loot and Rewards[]

Loot Tiers[]

28,088................You did not do enough damage
...........................Trophy Mortifex Maw
119,764 - 163,281..........Mortifex x1
270,741 - 466,019..........Mortifex x3
500,812 - 743,603..........Mortifex x3, Fallen Heroes x1
754,204 - 950,574..........Mortifex x6, Fallen Heroes x1
950,574 - 1,501,297........Mortifex x6, Fallen Heroes x3
1,505,xxx - 2,433,820......Mortifex x9, Fallen Heroes x3
2,503,280 - 4,681,107......Mortifex x9, Fallen Heroes x5
5,391,176 - 8,142,099......Mortifex x13, Fallen Heroes x5

HOST damage
......................................You did not do enough damage
.........................................Trophy
.........................................(1)
.........................................(3)
16,674 - 245,466.........................(3/1)
265,166 - 439,891........................(6/1)
457,937 - 941,719........................(6/3)
1,033,966 - 1,934,564....................(9/3)
2,081,411 - 2,190,470....................(9/5)
.........................................(13/5)
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